SORmaker Resource Gathering and REQUESTS (image intense)

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  weealls on Tue Aug 12, 2014 2:59 am

Does anyone have any backgrounds that perhaps shows buildings on fire? anything like that? I'm trying to create a riot scene
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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  Don Vecta on Sun Aug 31, 2014 2:55 am

weealls wrote:Does anyone have any backgrounds that perhaps shows buildings on fire? anything like that? I'm trying to create a riot scene

You could use the Ninja Warriors arcade area, which is a ruined city, then just find and add fire animations and explosions.

http://spritedatabase.net/files/arcade/2624/Background/stage1.png

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  Charco on Sun Aug 31, 2014 3:14 am

They are some nice graphics.

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  Tarma on Wed Dec 31, 2014 11:29 am

Here are breakable objects I used for my mod:

- Final Fight (CPS)










- Final Fight (SNES)




- Final Fight CD (Mega CD / Sega CD)



- Final Fight 2 (SNES)



- Final Fight 3 (SNES)

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  Charco on Wed Dec 31, 2014 2:56 pm

Cool, good idea. We should share these beakable object sprites, especially the edited or newly created ones.

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  CajNatalie on Sat Sep 19, 2015 1:32 am

I'm looking into making BKM stages in the near future.
Vecta mentioned having the full tileset but I haven't been able to get a hold of him today.

Please get back to me about that. No tiles; no BKM stages are possible. Razz
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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  Mr.Din on Sun Sep 20, 2015 8:45 am

CajNatalie wrote:I'm looking into making BKM stages in the near future.
Vecta mentioned having the full tileset but I haven't been able to get a hold of him today.

Please get back to me about that. No tiles; no BKM stages are possible. Razz
I can send them your way if you haven't gotten them yet.

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  JoyJoyfulRabbit on Wed Nov 11, 2015 5:13 pm

A late post about BKM stage, I was tried to rip stages from BKM too but beach and others way too hard for me. I wonder that someone can use your BKM stages for their own too? >_>
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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  CajNatalie on Wed Nov 11, 2015 6:28 pm

JoyJoyfulRabbit wrote:A late post about BKM stage, I was tried to rip stages from BKM too but beach and others way too hard for me. I wonder that someone can use your BKM stages for their own too? >_>
It says in the mod thread you can extract. Just don't take the credit away from Din and myself for taking our free time getting and arranging that beach pixel-perfect to the BKM's layout.
Don't be like that Allen C guy is the main condition. Razz
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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  JoyJoyfulRabbit on Fri Nov 20, 2015 8:52 pm

Again about SOR1 stages, is it bad idea to use BKM stages with enemies placement for other project like Streets of Rage Megamix? I was thinking about SOR1 mod with 10 stages (2 stages from beta) in the future... Razz
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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  CajNatalie on Fri Nov 20, 2015 9:43 pm

JoyJoyfulRabbit wrote:Again about SOR1 stages, is it bad idea to use BKM stages with enemies placement for other project like Streets of Rage Megamix? I was thinking about SOR1 mod with 10 stages (2 stages from beta) in the future... Razz
If the theme of the mod is ensemble of stages, it's good.
If theme of the mod is its own thing, then do not use smks. =P

Megamix was one of my 'intentionally bad' projects, so it's not really a good reference.
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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  celestinx on Mon Dec 21, 2015 10:36 am

Just some stuff from my home project - SOR2 XL edition.

Stage 8a (Outside the HQ (after the boss on Stage 7)
You can use your own layers for the black areas




Inside the HQ part 1

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  88fighter on Wed Apr 20, 2016 4:17 pm

CajNatalie wrote:
JoyJoyfulRabbit wrote:Again about SOR1 stages, is it bad idea to use BKM stages with enemies placement for other project like Streets of Rage Megamix? I was thinking about SOR1 mod with 10 stages (2 stages from beta) in the future... Razz
If the theme of the mod is ensemble of stages, it's good.
If theme of the mod is its own thing, then do not use smks. =P

Megamix was one of my 'intentionally bad' projects, so it's not really a good reference.
Hello) Please,tell me you no see anywhere this mod? https://www.youtube.com/watch?v=aYhyKAcUFuk .Just me very very liked levels.Thanks))
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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  RyeRaze on Wed Feb 15, 2017 2:25 pm

Hey Vecta. Still got those Rival Turf stages? Pretty pleeeease Razz

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

Post  Don Vecta on Wed Feb 15, 2017 4:49 pm

RyeRaze wrote:Hey Vecta. Still got those Rival Turf stages? Pretty pleeeease Razz

I still do, I'm gonna upload them for you (and everyone). Gimme a few.

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Re: SORmaker Resource Gathering and REQUESTS (image intense)

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