Konami's Vendetta: Dead End City Stories v1.0

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Don Vecta on Sat Jan 28, 2017 6:26 pm

Most likely, I apologize.

Here are the links for the character palette packs, including the custom palettes of the enemies I promised, like Dominatrix Elle, Doberman Victy, Hard Gay Ash, Blood Adam, Blood Axel-1 and Boomer Axel-1.

Code:
https://www.dropbox.com/s/wi85583fll7uih2/Vendetta%20chars.rar?dl=0

Code:
http://www.4shared.com/rar/ZSY9Ms0Tce/Vendetta_chars.html

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Sshadow5001 on Sat Jan 28, 2017 6:45 pm

Don Vecta wrote:Most likely, I apologize.

Here are the links for the character palette packs, including the custom palettes of the enemies I promised, like Dominatrix Elle, Doberman Victy, Hard Gay Ash, Blood Adam, Blood Axel-1 and Boomer Axel-1.

Code:
https://www.dropbox.com/s/wi85583fll7uih2/Vendetta%20chars.rar?dl=0

Code:
http://www.4shared.com/rar/ZSY9Ms0Tce/Vendetta_chars.html
These are some great color palettes, Thanks mate Very Happy it's definitely added some extra color options to BKM Blaze though she still seems to be missing a few. is there a program we can use to modify color palates to add extra color slots?
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Long play

Post  Puzirkov on Sat Jan 28, 2017 8:06 pm

I and my friend almost complete your mod on mania difficulty
Playthrough

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Don Vecta on Sat Jan 28, 2017 10:28 pm

Thanks for playing. Smile

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Don Vecta on Fri Feb 03, 2017 9:02 am

A taste of things to cum for the DLC: Back to Dead End City.

I wanted just to test the new palette scheme created by Sshadow5001 for BKM Blaze but I was like... what the hey, let's give the crowd a taste of things to cum for the DLC. Made a palette based on Java, the infamous stepsister of Adam. Made her have her fire attacks while doing her specials.

Mod will have a sequel storyline from Vendetta, so yeah, it's kinda like Crime Fighters 2.5, and brand new stages based on the original locations. And it will have tons of references from other Konami games of the era!

Sorry for my poor skills with Blaze, I'm using the laptop keyboard (I'm traveling) so it's a pain in the arse to play like this.


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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Puzirkov on Fri Feb 03, 2017 11:24 am

Don Vecta wrote:A taste of things to cum for the DLC: Back to Dead End City.

I wanted just to test the new palette scheme created by Sshadow5001 for BKM Blaze but I was like... what the hey, let's give the crowd a taste of things to cum for the DLC. Made a palette based on Java, the infamous stepsister of Adam. Made her have her fire attacks while doing her specials.

Mod will have a sequel storyline from Vendetta, so yeah, it's kinda like Crime Fighters 2.5, and brand new stages based on the original locations. And it will have tons of references from other Konami games of the era!

Sorry for my poor skills with Blaze, I'm using the laptop keyboard (I'm traveling) so it's a pain in the arse to play like this.


Very COOL!!!!!!!!!!! Very Happy Smile Good work!!!
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Don Vecta on Tue Feb 14, 2017 9:43 pm

Still working on this DLC, which will include...



A THEME!


The DLC will have a few corrections in the audio scheme, like proper sounds for the dogs and Victy Doberman, a few bug fixes and lot more. We're getting there.

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  oracle on Sat Feb 25, 2017 6:20 pm

Superb work! I'm sure you don't mind but I've stolen your item.fpg Surprised
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  oracle on Tue Mar 07, 2017 3:09 am

Don Vecta wrote:The DLC will have a few corrections in the audio scheme, like proper sounds for the dogs and Victy Doberman, a few bug fixes and lot more. We're getting there.

It looks like I made some decent recording of the mod Razz



PS: check 17m55 for a red Galsia possibly stuck Exclamation
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Don Vecta on Tue Mar 07, 2017 8:47 am

Thanks a lot for playing. Which difficulty it was? Noticed everything was so slow, lol. Razz

And about that Red, thanks for bringing it to my attention. Will be fixed in the next build.

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  oracle on Tue Mar 07, 2017 12:26 pm

Don Vecta wrote:Thanks a lot for playing. Which difficulty it was? Noticed everything was so slow, lol. Razz

It was Mania. Also noticed the enemies are weirdly slow scratch
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  oracle on Tue Mar 07, 2017 12:58 pm

Hmmm. The slowdown is not happening with other mods. I cleared the data folder just as test and see no difference. But the slowdown is not happening when playing the mod through the SORMaker editor Whut?
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Don Vecta on Tue Mar 07, 2017 5:21 pm

Nope, that was easy mode.

Buzzsaw Bravado has 104 x1 HP
Jo Ohsugi has 64 x1 HP
Missing Link has 104 x1 HP (his running attack was super slow and telegraphed, Abadede is never as forgiving)

Mania is definitely faster, more aggressive and not forgiving at all.

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  oracle on Tue Mar 07, 2017 6:04 pm

Don Vecta wrote:Nope, that was easy mode.
(...)
Mania is definitely faster, more aggressive and not forgiving at all.

Agree, but just check this:


Riot City is clearly not loading as very easy, but Vendetta is refusing to load as mania. I don't know how to explain this Shocked (unless I play it directly from the SORMaker editor as I said. then it is definitely loading as mania Razz )
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  oracle on Tue Mar 07, 2017 7:03 pm

Bug fixed with a clean savegame.sor. Nothing to worry about! Thumbs up
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  DarkThief on Tue Mar 07, 2017 10:27 pm

protip: always check the folder for a leftover savegame.sor before playing for the first time Wink
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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  oracle on Tue Mar 07, 2017 11:12 pm

I just recorded again with Mania level (the real one it seems) Razz With this post I'm saying goodbye to this thread for a while. I'm happy that I learned how to make some decent recording

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Don Vecta on Wed Mar 08, 2017 7:04 am

oracle wrote:With this post I'm saying goodbye to this thread for a while.

Why? Leaving so soon? The cookies are almost out from the oven... and there's hot chocolate and tea. Sad

Nice walkthrough.

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Re: Konami's Vendetta: Dead End City Stories v1.0

Post  Puzirkov on Tue Sep 19, 2017 1:46 pm

Don Vecta wrote:Nope, that was easy mode.

Buzzsaw Bravado has 104 x1 HP
Jo Ohsugi has 64 x1 HP
Missing Link has 104 x1 HP (his running attack was super slow and telegraphed, Abadede is never as forgiving)

Mania is definitely faster, more aggressive and not forgiving at all.

It's just an incomparable game, I still want to continue. I even thought about that after the burning fight project one could try and make enemies and Hogan with Van Damme. But I like oracle do not know how to get these sprites. Yes, this game should live on, I think it's just super superb!
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Re: Konami's Vendetta: Dead End City Stories v1.0

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