Streets of Rage 2 Collection for V5

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Re: Streets of Rage 2 Collection for V5

Post  CajNatalie on Sun Dec 06, 2015 2:52 am

Whoo Icey joined in on the fun, too. Very Happy
Glad you could enjoy all the little touches. X's lover was something I couldn't wait to make a reference to.

Anyways, to address the question...
50Hz music choice was due to the loops being less than 30 seconds (objective side), and generally sounding like they were on crack (subjective side).
Also, I am English, so I grew up with 50Hz (the Hardcore Route of the SoR3 mod will use our multi-tempo 50Hz renditions that I grew up with, just letting you know ahead of time - yes multi-tempo).
I put in the 60Hz SMS Factory theme for use in the Battle route during part of the Mania section. You can at least always change the setting to that for the GG factory.

iceweb38 wrote:Bug: In the GG boat stage, you let the police enabled.
Actually, since the GG version has screen clears, there's a scene in every stage except for Stage 6, where you can use police calls.
It's a feature of the mod! Razz
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Re: Streets of Rage 2 Collection for V5

Post  iceweb38 on Sun Dec 06, 2015 11:26 am

I get your point about the 50Hz OST.
Ha so the police thing was a feature! I was so sure you were intending to stay true to SOR2 that you'd disable the police everywhere. But then I completely forgot about the screen clears thing in the GG version Razz

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Re: Streets of Rage 2 Collection for V5

Post  CajNatalie on Sun Dec 06, 2015 11:28 am

It's the first scene in every stage except for the ship, where it's enabled once you get outside (then disabled for Bea- I mean... Rocky). Wink
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Re: Streets of Rage 2 Collection for V5

Post  JoyJoyfulRabbit on Sun Dec 06, 2015 5:39 pm

CajNatalie wrote:It's the first scene in every stage except for the ship, where it's enabled once you get outside (then disabled for Bea- I mean... Rocky). Wink

screen clear? you mean this?

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Re: Streets of Rage 2 Collection for V5

Post  CajNatalie on Sun Dec 06, 2015 7:44 pm

Skate's one is freaking awesome hilarious. XD
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Re: Streets of Rage 2 Collection for V5

Post  Chan1522 on Wed Dec 09, 2015 6:13 am

Since everyone is done uploading their Longplays of this mod and no one even touched this mode,I decided it's the right time.So here is a complete run of the Hardcore Battle Mode Solo on Mania,if you have plans to try this route,make sure you call the ambulance first XD
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Re: Streets of Rage 2 Collection for V5

Post  celestinx on Wed Dec 09, 2015 3:18 pm

I got a chance to play this mod, I really enjoyed it, I love the way it all fits together, It's a playable museum piece.

The GG and SMS routes are interesting. I will edit this for personal use by mixing in the new levels with the MD version for my next play. I really liked the way you mixed elements for the hardcore mode, such as the the last part of the alien area. Nice touch, I like to see things like that. I hope to see more of such things in the SOR3 and i already know that you won't disappoint. I assume you will add the hidden areas and levels in to the so3 version as part of the main route?

With your Sor1 mod, i added the beta stage that was in a magazine but never in the final game into stage two. (The nipper scene - with updates graphics to match the art style) The full experience includes the lost beta stuff. Hey, we all have our own obsessions and mine is to have everything that was in sor as well as what was planned but didn't make the final cut...

Caj thank you for the time you have put into this, I cannot image any sor fan being disappointed, I was shocked that ICE didn't try the old sor remakes you made, but, he must be happy that he waited, as these really are the definitive versions. I cannot praise this mod enough. I friggin love it. bounce I love you Thumbs up
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Re: Streets of Rage 2 Collection for V5

Post  JoyJoyfulRabbit on Wed Dec 09, 2015 4:22 pm

celestinx wrote:I got a chance to play this mod, I really enjoyed it, I love the way it all fits together, It's a playable museum piece.

The GG and SMS routes are interesting. I will edit this for personal use by mixing in the new levels with the MD version for my next play. I really liked the way you mixed elements for the hardcore mode, such as the the last part of the alien area. Nice touch, I like to see things like that. I hope to see more of such things in the SOR3 and i already know that you won't disappoint. I assume you will add the hidden areas and levels in to the so3 version as part of the main route?

With your Sor1 mod, i added the beta stage that was in a magazine but never in the final game into stage two. (The nipper scene - with updates graphics to match the art style) The full experience includes the lost beta stuff. Hey, we all have our own obsessions and mine is to have everything that was in sor as well as what was planned but didn't make the final cut...  

Caj thank you for the time you have put into this, I cannot image any sor fan being disappointed, I was shocked that ICE didn't try the old sor remakes you made, but, he must be happy that he waited, as these really are the definitive versions. I cannot praise this mod enough. I friggin love it. bounce I love you Thumbs up

Show me 2 beta stages!!! Shocked
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Re: Streets of Rage 2 Collection for V5

Post  celestinx on Thu Dec 10, 2015 6:49 am

JoyJoyfulRabbit wrote:
celestinx wrote:
With your Sor1 mod, i added the beta stage that was in a magazine but never in the final game into stage two. (The nipper scene - with updates graphics to match the art style)

Show me 2 beta stages!!! Shocked

I think you misunderstood, there is only one stage that i know of, but it fits into the stage 2 Dilapidated Town zone.

I cant remember where i got it from now, but, i think you had something to do with some of the original art work...

This one:

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Re: Streets of Rage 2 Collection for V5

Post  JoyJoyfulRabbit on Thu Dec 10, 2015 8:23 am

celestinx wrote:
JoyJoyfulRabbit wrote:
celestinx wrote:
With your Sor1 mod, i added the beta stage that was in a magazine but never in the final game into stage two. (The nipper scene - with updates graphics to match the art style)

Show me 2 beta stages!!! Shocked

I think you misunderstood, there is only one stage that i know of, but it fits into the stage 2 Dilapidated Town zone.

I cant remember where i got it from now, but, i think you had something to do with some of the original art work...

This one:


... That's my back alley stage with someone edited the floor...

...

And I am still making dock stage and hockey boss Sprite for boss fight...

Are you really sure you don't know who made that stage...? ._.
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Re: Streets of Rage 2 Collection for V5

Post  celestinx on Fri Dec 11, 2015 1:09 pm

JoyJoyfulRabbit wrote:
celestinx wrote:
I cant remember where i got it from now, but, i think you had something to do with some of the original art work...
... That's my back alley stage with someone edited the floor...
And I am still making dock stage and hockey boss Sprite for boss fight...
Are you really sure you don't know who made that stage...? ._.

In my above comment i thought it was your background, i was right, it is in the http://www.sorrcommunity.com/t61-sormaker-resource-gathering-and-requests-image-intense thread


I just changed a few things for personal use, I am not planning to release it.
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Re: Streets of Rage 2 Collection for V5

Post  oracle on Wed Feb 17, 2016 4:17 pm

Love the custom Blaze outfit from the video Razz
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Re: Streets of Rage 2 Collection for V5

Post  Security on Wed Mar 09, 2016 4:54 pm

What a great mod! Congratulations! And, thank you!

I have one question only; what is the fourth route? The one reminding of a survival big battle? Also, why am i prompted to join it, half way the mega drive or master system route?
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Re: Streets of Rage 2 Collection for V5

Post  CajNatalie on Wed Mar 09, 2016 5:17 pm

Security wrote:What a great mod! Congratulations! And, thank you!

I have one question only; what is the fourth route? The one reminding of a survival big battle? Also, why am i prompted to join it, half way the mega drive or master system route?
There are more than four paths, at times.
The fourth is Battle for Survival, yes, but the 'Insanity' stuff is just bonus content, of which there is more to be found elsewhere in the mod if you look. Wink
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Re: Streets of Rage 2 Collection for V5

Post  bazzza on Wed Mar 23, 2016 7:36 pm

I am not sure if this just happening to me, but I was playing this the other day on the battle route 4th one. Well something really weird was going on food being dropped by enemies was disappearing, it was not get picked up by the enemies themselves it was just vanishing. It was getting very annoying, like I said it might be a isolated case.
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Re: Streets of Rage 2 Collection for V5

Post  CajNatalie on Wed Mar 23, 2016 8:31 pm

bazzza wrote:I am not sure if this just happening to me, but I was playing this the other day on the battle route 4th one. Well something really weird was going on food being dropped by enemies was disappearing, it was not get picked up by the enemies themselves it was just vanishing. It was getting very annoying, like I said it might be a isolated case.
10 item limit.
If enemies can't pick up weapons and you're not trying to get weapons off the floor, food will not appear.

Make sure enemies searching for weapons is set to "3" or grab the weapons yourself.
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Re: Streets of Rage 2 Collection for V5

Post  bazzza on Wed Mar 23, 2016 11:03 pm

CajNatalie wrote:
bazzza wrote:I am not sure if this just happening to me, but I was playing this the other day on the battle route 4th one. Well something really weird was going on food being dropped by enemies was disappearing, it was not get picked up by the enemies themselves it was just vanishing. It was getting very annoying, like I said it might be a isolated case.
10 item limit.
If enemies can't pick up weapons and you're not trying to get weapons off the floor, food will not appear.

Make sure enemies searching for weapons is set to "3" or grab the weapons yourself.

Shit I forgot about the 10 item limit, I am a idiot Facepalm with a Desk thank you for the reminder Caj.
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Re: Streets of Rage 2 Collection for V5

Post  scalliano on Sun Mar 27, 2016 10:30 pm

Just blasted through this and once again, sterling job!

One question about the BGM though - how the hell did you do the 8-bit/16bit mashups in the SMS route? From what I can hear, they're more than simply one matched up with the other.
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Re: Streets of Rage 2 Collection for V5

Post  CajNatalie on Sun Mar 27, 2016 11:33 pm

scalliano wrote:Just blasted through this and once again, sterling job!

One question about the BGM though - how the hell did you do the 8-bit/16bit mashups in the SMS route? From what I can hear, they're more than simply one matched up with the other.
Remove PSG layer from 16 bit
Adjust tempo of 8-bit to match the 16-bit at 60Hz; preserve pitch
Remove sections from 16-bit that don't have an 8-bit counterpart
????
PROFIT

The 8+16 mashup of Never Return Alive was all just the result of experimentation, which somehow sounded so awesome I had to mash others, using the same process, and sprinkle them around in some of Battle and Insanity. ;P
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Re: Streets of Rage 2 Collection for V5

Post  scalliano on Mon Mar 28, 2016 4:55 pm

Yes! I KNEW there were channels missing from the MD tracks. I must admit, you had me at first - I genuinely thought that it was some sort of trickery involving the MS converter until I did some researrch and listened to them again.

How apt that an SoR compiation would invovle a bit of DJing in the soundtrack. Like I said, sterling work!
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Re: Streets of Rage 2 Collection for V5

Post  Tarma on Mon Apr 04, 2016 7:39 pm

Street of Rage 2 is great, this mod is great! Smile

I finished it (Normal difficulty) et and it is huge, it is awesome. Congratulations!
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Re: Streets of Rage 2 Collection for V5

Post  Security on Sat Apr 16, 2016 3:00 am



Here is my mania playthrough. I also spoil the identity of Mr.X's GF! What a Face

As usual, no continues spent. But this time, i use team support! Basketball
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Re: Streets of Rage 2 Collection for V5

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