DS (WIP)

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DS (WIP)

Post  SORFan1516 on Thu Mar 19, 2015 1:37 am



Coming April 1st. More info to come.
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Re: DS (WIP)

Post  SORFan1516 on Thu Mar 19, 2015 10:43 pm



Here is a teaser trailer. Nothing too new, but it gives you an idea of what the story is gonna be like. I still want to keep some things under wraps before it releases in a couple weeks. Twisted Evil
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Re: DS (WIP)

Post  iceweb38 on Fri Mar 20, 2015 12:57 pm

1st of April? Hope it's not a trick Razz

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Re: DS (WIP)

Post  TheWolfe on Fri Mar 20, 2015 10:19 pm

From the title screen and teaser, it looks very...bloody.

Does it involve lots of ripping and tearing? Smile
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Re: DS (WIP)

Post  Charco on Sat Mar 21, 2015 12:30 am

The rippin' and the tearin' the rippin' and the tearin'

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Re: DS (WIP)

Post  TheWolfe on Sat Mar 21, 2015 12:43 am

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Re: DS (WIP)

Post  SORFan1516 on Sat Mar 28, 2015 10:20 pm



There is more than meets the eye.
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Re: DS (WIP)

Post  SORFan1516 on Thu Apr 02, 2015 6:53 am

Hey guys, just a quick update. I am still planning on releasing this on April 1st wherever that may be right now in the world. Razz I have ran into a couple of issues that I am still working on with this game. Bugs and that shit you know?

Anyways, it is almost done and will be released as soon as possible. I'm sorry I couldn't get it out faster today and sorry about the lack of news recently, I just really was focused on this game. Sad

The next post you will see from me will be in the Completed Mods section with the release of this game. Stay tuned!
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Re: DS (WIP)

Post  Don Vecta on Fri Apr 03, 2015 11:02 am

And so the April Fools' joke is done? No mod?

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Re: DS (WIP)

Post  TheWolfe on Thu Apr 09, 2015 5:00 pm

I can understand making a mod takes time, but is it possible we could at least see a few screenshots and/or a video of what you have done so far? This media silence is worrying.
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Re: DS (WIP)

Post  SORFan1516 on Fri Apr 10, 2015 1:39 pm

Here are a couple of images from my game so far:




Hey guys, sorry about all of this, I did run into some issues. Also, call me a perfectionist if you want, but I decided to go ahead and scale enemies at the last minute because it was based on a lower difficulty and I felt that it would've been unfair to all of the higher difficulty players to not have a game balanced out for them.

I should've shown these a lot earlier, but I didn't. I apologize.
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