Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Cm_Blast on Fri Apr 11, 2014 12:09 am

Ok, I uploaded the new version in the first post.
I wish you will like the changes, and now the game is fair enough.

By the way Darkthief, in my Punisher mod you talk about some bad things about it, you can try the new version I uploaded (like I did with this mod). In general I tried to fix most of that things. 

You can check the "Latest updates" in the first post to see details. I think the mod is more fair now.

Well, for now I only going to decrease a little the health to bosses in Captain Commando (at least for normal and let the hardest level with that heath) and do nothing more with my mods.

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Cm_Blast on Mon Apr 14, 2014 4:20 pm

Ok, I reuploaded the mod one more time for 2 reasons:
1 - I forgot remove the ".zip" with all ".smk" and ".pal" from the folder, they aren't needed if you download the whole mod.
2 - I downgraded 2 or 3 pineappels/hamburguer for a simple apple. With no Barbons in sight the apple is enough. (I don't remember right now if I upgraded 1 pizza for an apple too).

This will be the last update to this mod unless I moved some food to the green zone by accident or something similar.

first post and links updated.

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  6566328 on Wed Jun 11, 2014 9:29 am

I came again,This is a hard work for blaze,Because a lot of the enemy defense,The new Ninja very powerful, this is my video and not dead
http://v.youku.com/v_show/id_XNzI0MDg4MjM2.html

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Cm_Blast on Wed Jun 11, 2014 1:08 pm

6566328 wrote:I came again,This is a hard work for blaze,Because a lot of the enemy defense,The new Ninja very powerful, this is my video and not dead
http://v.youku.com/v_show/id_XNzI0MDg4MjM2.html

Good!

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Don Vecta on Wed Jun 11, 2014 6:34 pm

Great run! I'm glad the characters are using the Chinese name instead of those awful Mongolian names that the American version has.

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Cm_Blast on Wed Jun 11, 2014 8:10 pm

Don Vecta wrote:Great run! I'm glad the characters are using the Chinese name instead of those awful Mongolian names that the American version has.

I Changed the names at the same time I changed Barbons.

One day I will do a mod just for "6566328" with tons of bosses and no food, because he is so good he even ignore the 1 up in the fat boss XD.

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  DarkThief on Wed Jun 11, 2014 11:48 pm

Cm_Blast wrote:One day I will do a mod just for "6566328" with tons of bosses and no food

It's called Boss Rushes of Rage, all he has to do is turn off polices Razz
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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Cm_Blast on Wed Jun 11, 2014 11:52 pm

DarkThief wrote:
Cm_Blast wrote:One day I will do a mod just for "6566328" with tons of bosses and no food

It's called Boss Rushes of Rage, all he has to do is turn off polices Razz

Nah, too easy for him XD.

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  DEIA GAMES on Sat Jun 14, 2014 12:27 pm

it is very nice mod i think the original game from capcom and super nintendo device but , from (Cm_Blast) is nicer than the original
i hope to you the best Forever . Very Happy Smile cheers 
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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Cm_Blast on Mon Sep 14, 2015 2:19 pm

Hi guys. After some work finally I have a new update for this mod. Not only new objects but also the main cutscenes for the game.
 
Also, with the new “timer bomb” feature from 5.1 now I can add the final-timer-boss-battle. Defeat this final Boss in time and you will get the good ending. Fail to defeat him and you will get the sad ending (and a bit humiliating). Also with the sad Ending you won’t trigger any “credits”, so you won’t get the star for completing the mod.
 
So, the new features:
- New set of custom objects.
- Music for game over, select char and stage clear.
- All the main Cutscenes: the ones between levels/scenes.
- Final timer battle added, which trigger one of the two possible endings.
 
There isn’t any custom portraits, but I don’t really need them.
 
As a final note: I think some text have a bad translation. I was about to change it but I’m not the best person to rewrite English.
I’m well aware in the opening scene one character say “load” instead “Lord”, but I just let the game this way, is funny.

Images: The new items and one cutscene.




Links in the first post, updated.

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

Post  Cm_Blast on Fri Oct 16, 2015 4:09 pm

New video available showing some of the new features, because the first was obsolete (lots of time that the Abadedes no longer are there, but in my first video they are).

So just to show how the mod actually is, the first post is updated with the new video. Now show some custom items and a cutscene, but in the game the cutscenes have a bit of animation. (The last cutscene is static just for this "trailer"; in the mod the screen changes more quickly).

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Re: Streets of Rage Remake mod - Warriors of Fate (updated to 5.1)

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