Streets of Rage mod: The King of Dragons (REMADE)

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Streets of Rage mod: The King of Dragons (REMADE)

Post  Cm_Blast on Sat Jul 06, 2013 10:07 pm

llo everyone. I came to show the community my new mod: a "The King of dragons" one, completely remade.

The King of Dragons was my first mod based in an original game, but I use small images/backgrounds of the SNES version and paletes were not the best.

All that is behind us, now my mod has been remade, both scenarios as paletes and enemies.


                                      (before)                                                                                             (now)


                        (before)                                                     (now)


This mod Featured:
-The scenarios have been redone, now ripped stages and backgrounds from the Arcade version and not from the SNES.
-Backgrounds full animated.
-New and improved palettes for all enemies.
-Lots of enemies, but with short life.
-15 bosses to defeat.
-No "Stage Clear".
-Special specifications for levels normal, hard and very difficult (In the original: 1 player = normal, 2 players = difficult, 3 players = very difficult).
*NEW*
-Custom items: Chests, barrels, skeleton...
-Two different traps. Both Egg and explosive Barrel type.
-Because the Abadadedes, the food in those places were added/improve.

Screenshots:


Video:




Links: 
Skydrive:
http://sdrv.ms/QiAmTj

4Share:
http://www.4shared.com/get/qloSfrg8ba/Sorr_-_TKOD.html <-- *new*


Custom Items (only in you already have the mod):
https://anonfiles.com/file/f829fd07a7617eea2b78a9d07b5cf249 <-- includes all the smk, so the mod will be change the items in Sormaker to make the new custom items appear.


Last edited by Cm_Blast on Mon Jul 06, 2015 1:39 pm; edited 11 times in total

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Charco on Sat Jul 06, 2013 11:45 pm

Glad you replaced the inferior SNES rips with the arcade backgrounds, will definitely try this now Smile

Do you think you will make mod of Warriors of Fate? I love the backgrounds in that game

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Cm_Blast on Sun Jul 07, 2013 12:05 am

Charco wrote:Glad you replaced the inferior SNES rips with the arcade backgrounds, will definitely try this now Smile

Do you think you will make mod of Warriors of Fate? I love the backgrounds in that game

Thanks ^^.

Oh yeah, I played (lots of years ago) that game. If I remember well there was like 6 different palettes (or more) justo for the basic javelin soldiers.

Maybe some day ^^.

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  MangoRyu28 on Mon Jul 08, 2013 7:15 am

Just got done playing this a few hours ago. Overall, I would say I really enjoyed the mod. The best part in my opinion was the palettes, really made the mod interesting. I thought some of the levels were short, but I also didn't realize how many levels were in the mod until I got to level 8 and the game didn't end Wink Good stuff man, looking forward to playing some more of your mods.

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Cm_Blast on Wed Jul 17, 2013 9:25 pm

MangoRyu28 wrote:Just got done playing this a few hours ago. Overall, I would say I really enjoyed the mod. The best part in my opinion was the palettes, really made the mod interesting. I thought some of the levels were short, but I also didn't  realize how many levels were in the mod until I got to level 8 and the game didn't end ;)Good stuff man, looking forward to playing some more of your mods.

Thanks ^^.

In the first version (of the 2.0 one) there was one "stage clear" every two levels of King of dragons.

As in the original game were a total of 16 levels and did not want to make it appear that there are only eight I remove the "stage clears".

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Charco on Thu Jul 18, 2013 7:42 pm

I got stuck on stage 3 (the mountain area) in the second part (night time). I think a Slum appeared in the collision map or something. I had to quit the game. Was playing on Hard.

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Cm_Blast on Thu Jul 18, 2013 9:07 pm

Charco wrote:I got stuck on stage 3 (the mountain area) in the second part (night time). I think a Slum appeared in the collision map or something. I had to quit the game. Was playing on Hard.

Sorry about that. maybe I put a Slum in a bad place (treading green zone) . I swear I played the game in normal, hard and very hard.

Ok, I changed it.
Now I Put the right Slums off the screen (in the black zone), and the slums to the left I put them a little down on the screen.

Then I tested it in the beginning (stoping the screen), I tested it in the middle and I tested it in the far left. All the slums appear now (even on very hard).

If you advance to the far left some slums drop down instead the normal walking intro, but all of them appear.

Get this fix (if you want it).
http://www.4shared.com/get/-Zlf0lAf/stage2b.html

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Charco on Fri Jul 19, 2013 8:09 am

Thanks man, I will replace the smk file with this one.

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Cm_Blast on Thu Jul 02, 2015 2:44 pm

OK, this Here is a final release with all the custom items, here a image showing the three chests from the original game:

The rest of the items are there too (vase, barrel, box...)

Right now barrels, crates and skeletons will drop remains of the same items (when you hit the skeleton you will see the head, torso and bones spreading before dissapearing), the same for other items (but not all of them).

The original chests/barrel/box... were to small for Sor characters, so people like Axel 1 had lots of problems with hitting with a single punch. Those images now are taller (the size of the chests remains the same) so the hit-box for these items increase, but if someone encounter a Character who can't hit them with the single "B" button, tell me.

The first post have the link for the full mod available. If you already have the mod use the last link, which includes all the "object" and ".smk" files and overwrite the mod.

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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  vince on Fri Jul 10, 2015 9:15 am

Hi! Just tried it, these new items are perfect! It is a detail in a mod, but the effect is very strong because it change sormaker habits we can have. The first time I saw a skeleton, I didn't think it was an item I missed it! Razz
Thank you!
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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Security on Wed Mar 09, 2016 5:03 pm

Links don't work and palette sub/dir wasn't present, in the link from "Completed mods" threat (i downloaded it from there)... Needs a small refresh for links... Please?
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Re: Streets of Rage mod: The King of Dragons (REMADE)

Post  Cm_Blast on Thu Mar 10, 2016 2:12 am

Security wrote:Links don't work and palette sub/dir wasn't present, in the link from "Completed mods" threat (i downloaded it from there)... Needs a small refresh for links... Please?

Seems like he forget to add the palettes.

Download the one in this first post (4share or onedrive). I tried both of them right now and the links are working.
custom palettes included in both version.

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Re: Streets of Rage mod: The King of Dragons (REMADE)

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