Sorr Mod - Captain Commando

Page 1 of 2 1, 2  Next

View previous topic View next topic Go down

Sorr Mod - Captain Commando

Post  Cm_Blast on Sun Jun 16, 2013 5:01 pm

Hello people, here I come to bring my newest mod, one based on "Captain Commando" arcade by Capcom.

Here we go!

Features:
- The 9 full levels ripped myself from the original arcade.
- Animated scenarios, music, palettes and custom names obtained from the arcade (2 of them are diagonal).
- The health of the enemies has been increased considerably to extend the life of the game (compared to the original).
- My own version of Level 5 with 100 enemies across the screen!
- The enemies are placed as close as possible to the original.

NEW THINGS:
- Special specifications levels on normal, hard and very hard.
-> Normal = playing the original arcade at 1 player.
-> Hard = 2 players
-> Very hard = 3 players
- New intros: blinky instead of static
- Dopple have now 1,5 life bars (each one) instead 2 (in hard and very hard there are more doppels).
- With very hard there is a new Doppel, so copy again de palettes (just for add the name "Doppel" to the new enemy).

Special notes:
After passing the stage 5 the game will say "Stage 5 start", but will appear in a different scene.
Activate the cheat "hold the weapon to finish the level" (some scenes are really short).

Little update:
Now the bosses have less health in easy, normal and hard levels: x2.5 for easy, x3 for normal and x3.5 for hard.

Screen Shots:



And a short video:




Links:
Skydrive
http://sdrv.ms/QiAmTj

4Share:
http://www.4shared.com/get/R6sIqn4mba/Sorr_-_CC.html


Last edited by Cm_Blast on Sat Apr 26, 2014 9:01 pm; edited 12 times in total

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  pop man 1989 on Thu Jun 20, 2013 1:16 pm

thanks man i wish
Cadillacs and Dinosaurs mod


pop man 1989
Newbie

Posts : 1
Join date : 2013-06-20

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Tarma on Sat Jun 22, 2013 6:51 pm

Thank you, Cm_Blast. Downloaded. I'm going to play it. Smile
avatar
Tarma
Nora

Posts : 160
Join date : 2013-06-16
Location : France

http://neogeospirit.pagesperso-orange.fr/

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Mon Jun 24, 2013 12:26 pm

pop man 1989 wrote:thanks man i wish
Cadillacs and Dinosaurs mod

the only reason I have not done a mod of cadillacs & dinosaurs yet was that I downloaded roms not working in my mame.

Someday I will do this mod, sooner or later.

Tarma
Thank you, Cm_Blast. Downloaded. I'm going to play it. Smile

Thanks, I've downloaded your mod to play too Smile.

This particular mod is shorter than my other.

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Saven on Mon Jun 24, 2013 3:11 pm

Cm_Blast wrote:
pop man 1989 wrote:thanks man i wish
Cadillacs and Dinosaurs mod

the only reason I have not done a mod of cadillacs & dinosaurs yet was that I downloaded roms not working in my mame.

Someday I will do this mod, sooner or later.

Use Kawaks.

_________________
avatar
Saven
Forum Elder

Posts : 1283
Join date : 2013-01-09
Location : Streets of Rage

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Don Vecta on Mon Jun 24, 2013 3:52 pm

Yess! yess! more mods! Downloading!

_________________

Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
avatar
Don Vecta
Moderator

Posts : 1518
Join date : 2013-01-10

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Mon Jun 24, 2013 5:10 pm

Saven wrote:
Use Kawaks.

Don´t worry, I already found a rom that works with my version of Mame (by then I was doing the captain commando).
Ssomeday I'll make a cadillacs & Dinosaurs mod (if no one does before).

Don Vecta wrote:
Use Kawaks.

You´re welcome Smile.

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Don Vecta on Mon Jun 24, 2013 8:09 pm

Wow~! There's no better words to describe this mod.

Spot on rips, most of them clean and crisp. Enemy positioning verbatim to the arcade counterpart and those palettes, damn, I never expected Electra-3 would look so good as Brenda and Carol! Same for the Skip/Sonnie colors on Jack and the ninjas (though I think Sasuke's skin is flesh color rather than the green you put. Hanzo in Troll Ninja looks spot on, same for Scumocide's colors on Neo X).

Also, liked how you decided to recreate the bonus stage of the boat house, was a very smart way to do it, including the fight with Dr. T.W.

It only needs something special in an ending to have this closure feeling after beating a mod, but nevertheless this has to be one of the best homage mods I've ever played recently. And you mod skills have improved a lot. Congrats!

_________________

Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
avatar
Don Vecta
Moderator

Posts : 1518
Join date : 2013-01-10

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Mon Jun 24, 2013 9:09 pm

Don Vecta wrote:Wow~! There's no better words to describe this mod.

Spot on rips, most of them clean and crisp. Enemy positioning verbatim to the arcade counterpart and those palettes, damn, I never expected Electra-3 would look so good as Brenda and Carol! Same for the Skip/Sonnie colors on Jack and the ninjas (though I think Sasuke's skin is flesh color rather than the green you put. Hanzo in Troll Ninja looks spot on, same for Scumocide's colors on Neo X).

Also, liked how you decided to recreate the bonus stage of the boat house, was a very smart way to do it, including the fight with Dr. T.W.

It only needs something special in an ending to have this closure feeling after beating a mod, but nevertheless this has to be one of the best homage mods I've ever played recently. And you mod skills have improved a lot. Congrats!

Embarassed

Thanks Man =D.

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Charco on Mon Jun 24, 2013 9:44 pm

Looks great and good to see you are getting such positive feedback. I will download and check it out soon! Great to see two new  mods in one week :-)

_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/

Primera linea de código escrita .. GO! GO! GO!
avatar
Charco
Admin

Posts : 926
Join date : 2013-01-09
Location : Ireland

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Thu Jun 27, 2013 3:52 pm

I added a small update:

I replace the donovans armed with pipe for particles (suggestion by Don Vecta), so now there are 4 Particles (5 in two players mode); The particles have appropriate versions pallets for normal, fire and ice.
I also replaced normal bats for bottles (the original hammers have very short duration).

Thank you all; I like knowing that my mod meets expectations.

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Winged Cat on Sat Jun 29, 2013 8:34 am

Thank you for another one good mod. I like these palletes)
Stage with tons of bikers is mega insane:D 
avatar
Winged Cat
Galsia

Posts : 9
Join date : 2013-06-29
Location : Russia

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Tarma on Sat Jun 29, 2013 10:56 am

I played your Captain Commando mod, I enjoyed it. My English is ont good enough to make a full review, but I think you made a very good work. Smile
A real ending would be nice, indeed.
avatar
Tarma
Nora

Posts : 160
Join date : 2013-06-16
Location : France

http://neogeospirit.pagesperso-orange.fr/

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Sat Jun 29, 2013 2:40 pm

Winged Cat wrote:Thank you for another one good mod. I like these palletes)
Stage with tons of bikers is mega insane:D 

 100 bikers =D.

Tarma wrote:I played your Captain Commando mod, I enjoyed it. My English is ont good enough to make a full review, but I think you made a very good work.
A real ending would be nice, indeed.

 Don´t worry, i´m spanish Razz.
thanks =).

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Don Vecta on Sat Jun 29, 2013 7:11 pm

Definitely the new update givesw more flavor. The Particles as the riding bots add more variety to the mod. Me likey.

And lol to the irony of casting Ash as Mardia. One is a female monstrosity that looks like a man and the other is a male monstrosity that looks... FABULOUS! lol!

_________________

Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
avatar
Don Vecta
Moderator

Posts : 1518
Join date : 2013-01-10

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  kmc on Thu Jul 04, 2013 10:39 am

How do I install this Mod? I guess it's more than just unrar the archive to mod/games/captain commando, because after doing this the game won't start.

kmc
Galsia

Posts : 11
Join date : 2013-05-31

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Thu Jul 04, 2013 5:53 pm

kmc wrote:How do I install this Mod? I guess it's more than just unrar the archive to mod/games/captain commando, because after doing this the game won't start.

Check you have "mod/games/captain commando/all-the-files" (not mod/games/captain commando/captain commando/all-the-files).

Then in sormaker the mod should appear.

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Charco on Tue Jul 16, 2013 2:03 pm

I downloaded this yesterday and gave it a try. Nice graphics and some good music from the arcade original. I know the enemy placement is to mirror the arcade game, but I found it a little repetitive to be honest. The stage with the bikers and the scrolling background gave me a bit of a headache too Sad

A pretty cool mod but I think I prefer some of your other mods.

_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/

Primera linea de código escrita .. GO! GO! GO!
avatar
Charco
Admin

Posts : 926
Join date : 2013-01-09
Location : Ireland

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Tue Jul 16, 2013 11:25 pm

Charco wrote:I downloaded this yesterday and gave it a try. Nice graphics and some good music from the arcade original. I know the enemy placement is to mirror the arcade game, but I found it a little repetitive to be honest. The stage with the bikers and the scrolling background gave me a bit of a headache too Sad

A pretty cool mod but I think I prefer some of your other mods.

 No problem. I Have like 12 mods so, you still have the other 11 XDDDDD.

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Charco on Wed Jul 17, 2013 1:59 pm

Haha yeah. Do you think you will do a mod on Warriors of Fate or the 2 Dungeons and Dragons games in the future? D&D would be particularly cool with the branching paths.

_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/

Primera linea de código escrita .. GO! GO! GO!
avatar
Charco
Admin

Posts : 926
Join date : 2013-01-09
Location : Ireland

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Don Vecta on Wed Jul 17, 2013 5:51 pm

Charco wrote:Haha yeah. Do you think you will do a mod on Warriors of Fate or the 2 Dungeons and Dragons games in the future? D&D would be particularly cool with the branching paths.

Dun dun duuuun....

_________________

Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
avatar
Don Vecta
Moderator

Posts : 1518
Join date : 2013-01-10

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Charco on Wed Jul 17, 2013 9:17 pm

Are you working on a D&D mod?!

_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/

Primera linea de código escrita .. GO! GO! GO!
avatar
Charco
Admin

Posts : 926
Join date : 2013-01-09
Location : Ireland

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Wed Jul 17, 2013 9:20 pm

Charco wrote:Are you working on a D&D mod?!

It´s a Cadillacs and Dinosaurs one =(.

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Charco on Wed Jul 17, 2013 9:25 pm

Ah, cool.

_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/

Primera linea de código escrita .. GO! GO! GO!
avatar
Charco
Admin

Posts : 926
Join date : 2013-01-09
Location : Ireland

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Cm_Blast on Fri Aug 02, 2013 3:03 pm

Cadillacs and Dinosaurs mod was completed.

The next: Warriors of fate.

What kind of scenarios that game had?
Diagonals, elevators... of all are just horizontal stages?

(I barely remember the game).

Cm_Blast
Hakuyo

Posts : 318
Join date : 2013-02-16

Back to top Go down

Re: Sorr Mod - Captain Commando

Post  Sponsored content


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum